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17) Mortal Kombat - 1992
If the 90s were the Golden Age of fighting games, the first few Mortal Kombat releases were their Punk phase. Loud, offensive and staggeringly controversial. It allowed combatants to rip the heart out of a vanquished foe, or tear the head off a fallen opponent, and hold the appendage up as a trophy.
16) Might and Magic VI - 1998
As with previous games in the series, Might and Magic VI is a first-person-perspective party-based game. In a minor break from Might and Magic tradition, all of your characters are human, and there are only six available character classes. There are knights, sorcerers, and clerics, which are fairly standard fantasy role-playing game fare, and paladins (knight/cleric), archers (knight/sorcerer), and druids (sorcerer/cleric), which are essentially multi-classed derivatives of the initial three classes. While you can choose from a variety of digitized portraits to represent your characters and tinker with their initial attributes and skills, all of the character classes are preset.
15) Roller Coaster Tycoon - 1999
RCT, tens, hundreds of hours trying to build the best park, the best roller coaster and make a lot of money! The player is given control over an amusement park and is tasked with reaching particular goals, such as improving the park's value, attracting more guests, or getting a higher park rating. Some scenarios in the game provide an empty plot of land and allow the player to build a park from scratch, while others provide a ready-built park which usually suffers from deterioration, bad planning, or underdevelopment. The player must wisely invest the limited amount of money provided.
14) Quake III: Arena - 1999
Gauntlet, Machine Gun, Shotgun, Grenade Launcher, Lightning Gun, Railgun, Plasma Gun and BFG10K. Pick your weapon and start slaying your opponents. That addictive sound „you have taken the lead“ was always like a dose of cocaine. You can hear it in your head right now right?
13) Unreal Tournament - 1999
Unreal Tournament, an FPS geared towards online combat. Multiplayer frag festival, explosive action, ultra cool soundtrack, great weaponry, dynamic teamplay and cool levels. I cannot count the hours i spend on that one, but it is a lot, i mean really a lot.
12) Duke Nukem 3D - 1996
Come Get Some! It may have been a long time ago but there was a time when Duke was king of the first person shooter genre. Duke Nukem 3D ironically helped the first person shooter genre grow up quite a bit. It’s ironic because of its potty mouth and inappropriate humor that is often sexual and can be cringeworthy. Duke Nukem 3D is absolutely worth at least one full playthrough for any fan of first person shooters.
11) Warcraft 2 - 1995
Warcraft 2 started the massive online movement of real time strategy games. Later, the formula was improved and refined by Command and Conquer, Starcraft, Red Alert, and others, but most real time strategy games can find their roots in Warcraft 2. If you're not familiar with the genre, you basically control every aspect of a colony or group. This is usually executed with the mouse pointer, in conjunction with the keyboard.
10) Resident Evil 2 - 1998
What really makes Resident Evil 2 so amazing is simple: It has more of what people liked about the first Resident Evil - weapons, ammo, creatures, and most importantly, many instances when you'll be genuinely scared. Well, as in the great classic horror movies, it's a combination of mood music and sound effects such as a lone dog howling at the moon in the distance, followed by loud, shrieking music played perfectly on cue and sudden jolts of terror, like the arms of a zombie bursting through a boarded up window, right as you happen to be walking by.
9) Half-Life - 1998
Half-Life is a seminal first person shooter, and a game that everybody should play, if by some miracle they haven't already done so. A game many consider one of the best ever made. You play as the silent protagonist and theoretical physicist Gordon Freeman. He arrives at the fictional Black Mesa Research Facility located somewhere in the New Mexico desert. During an experiment something goes wrong. What they call a “resonance cascade” occurs causing aliens from another dimension to invade the facility.
8) Age of Empires II: The Age of Kings - 1999
Age of Empires II: The Age of Kings is a medieval real time strategy game that was released in 1999 for the PC and published by Microsoft Game Studios. It was developed by Ensemble Studios, famous for the Age of Empires franchise and Age of Mythology. The game is set directly after the fall of Rome and tasks players with building a great and powerful civilization during the Middle Ages.
7) Fallout - 1997
“War. War never changes.” It speaks so much more to what the games are, and their underlying horror—of being just a regular person suddenly ripped from at least a relatively comfortable home and thrown out into a brutal wasteland of murderers, rapists, drug-addicts and radioactive mutant horrors both friendly and hostile. There may be companions to meet along the way, but fundamentally you’re always the outsider—alone, a wanderer, trapped right on the razor’s edge between the old world’s mistakes and the new one’s salvation.
6) Command & Conquer: Red Alert - 1996
Command & Conquer: Red Alert, released in late 1996 by Westwood Studios and depicts an alternate, what-if version of World War II. Albert Einstein inadvertently created this alternate reality by using a time machine called the Chronosphere, to kill Adolf Hitler before he and the Nazi party rose to power in Germany. In the power vacuum, with no Third Reich to stop him, Josef Stalin began a virtually unchecked expansion of his Soviet empire into Europe and Asia, dreaming of unifying the entire Eurasian continent under one banner. In trying to prevent the horrors of World War II from ever happening, Einstein ended up creating an even bigger problem. In this altered history, the free nations of the world (collectively referred to as the Allies) fight for the freedom of Europe against the seemingly unstoppable Soviet war machine.
5) Diablo - 1996
The end is close. Heroes of Tristram unite! Pick Warrior, Rogue or Sorcerer and save the world! Diablo is probably the most well-known example of the action-RPG subgenre. It's arguably the first game that successfully combined the classic RPG genre with action gameplay and has a very short learning curve. This general "action-inspired RPG" concept has inspired a plethora of other games, sometimes derogatorily called "Diablo clones".
4) Heroes of Might & Magic 1 - 1995
In an era where graphics and sound development are pushed to the limit, New World Computing is still working on what counts the most, good gameplay. Although it may not be the most technically advanced game of the year, the company's latest spin-off, Heroes of Might and Magic, is an extremely enjoyable strategy game with a fantasy overtone that RPG fans will also appreciate. Not much for storyline, Heroes invites you to jump straight into the action by choosing one of four different player types, Knight, Barbarian, Sorceress, or Warlock, each with their own specific powers and followers. You start in your castle with at least one hero and will immediately need to build units appropriate to your starting character's background and the structures currently available to you. Building new edifices will enable you to recruit more powerful unit types, ranging from the relatively innocuous (goblins, sprites, and peasants) to the ultra-powerful (paladins, dragons, and phoenix). As you might expect, neither construction nor recruiting is free, and so you must take your army abroad in search of treasure, resources, and conquest.
3) Dune 2000 - 1998
Ordos Out! For fans of Command and Conquer, Dune 2000 is the sequel to the real-time strategy game that started it all, Dune II. In Dune 2000, you play as one of three rival "houses" from Frank Herbert's classic sci-fi book series. You can select from the Atreides, Harkonnen, or the Ordos. Each house has its own strengths and weaknesses.
2) X-COM: Apocalypse 1997
Unlike previous X-COM entries, Apocalypse does not take place on a global scale. Instead, it is situated within a single city, Mega-Primus, which is being invaded by an alien race unrelated to the Cydonians from the first two games. Instead of being judged by a global committee, your actions are judged by the local businesses, mostly arms and transportation dealers. You must buy the majority of your equipment from these businesses (eventually you will begin manufacturing some of it yourself), and only a limited amount of goods are available each week. The city model lends an air of innovation to the combat in Apocalypse. The majority of the battles take place indoors: Large warehouses, factories, and apartment buildings.
1) Starcraft 1 - 1998
The Titan! National „sport“ of Korea, Starcraft! As you can probably see, I’m maybe a little bit strategy games oriented, but they are simply amazing. Starcraft offers a lengthy single-player campaign featuring ten missions for its three diverse races, totaling 30 single-player missions in all. The story is compelling enough to make playing through all three worthwhile, and the campaign difficulty is tiered so that each is more challenging than the last. While this may seem like an uninteresting point, it helps Starcraft to avoid the problem that has plagued every other game in the genre: Each side is not the same. You don't have to go through a set of training missions once you've already mastered one side. The missions themselves mainly stick to the "gather, build, and conquer" philosophy, but there are a few innovative missions thrown in, and Blizzard has added some narrative elements to the missions themselves that help to keep things interesting. Multiplayer in Starcraft changed the world, it is the most played 1v1 competitive game for last 20 years.